I offer business consultancy, market intelligence, technology evaluation and training over a range of visual computing technologies including 3D graphics, computer vision, and video.
If your business has a need for:
Insights into the technologies of visual computing
Competitive information and market research
Go to market planning
I can help. Please use the links on the right to contact me for rates and availability.
I am a skilled semiconductor industry professional with a 32 year career encompassing design, architecture, research, marketing and business development. I have consistently and successfully sought to make significant, extraordinary contributions at every level: promoting new design techniques, producing award winning products, identifying major technology trends, establishing significant research programs and creating new business opportunities.
I bring passion, energy and commitment to my work along with a vast knowledge of technologies, trends and business practices. I combine a strongly business oriented approach with my technical knowledge and have a full appreciation of the interplay between the two, resulting in an ability to distinguish the important factors for success.
I am as comfortable interacting with senior technical staff as with senior executives; I understand their different motivations and concerns. I am well known in the industry and have built up a wide network of contacts among the highest level technical contributors and C-level personnel at the most significant companies.
My blend of skills and experience are available to make real and lasting contributions to the success of your enterprise.
Skills, Technology Focus and Segment experience
Skills: Semiconductor and embedded software design and design management, Research management, Business development, Sales and account management, Technology evaluation and acquisition, Contract negotiation, Company representation at industry bodies. Modern (MBA-based) business practices, fact based decision making and consensus management.
Technologies: Computer graphics (2D, 3D, Image based rendering, ray tracing), virtual and augmented reality, computer vision and imaging, neural networks, video compression and decompression, highly parallel and distributed systems. Principal inventor on three patents.
Segments: Mobile (phones, tablets and wearables), consumer (STB, DTV), Automotive (Cluster, Infotainment and ADAS), Commercial and industrial (Printers, manufacturing automation), Games and Game Consoles including VR and AR.